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Making a movie based on a fiendishly popular video game, like "World of Warcraft," is a perilous task, and director Duncan Jones knows it.

"There are a lot of people invested in this world, and I'm one of them," Jones said at CinemaCon earlier this month in Las Vegas.

Jones ("Source Code," "Moon") put in 3 1/2 years of work to make "Warcraft," a live-action/animated hybrid set in Azeroth, where humans face an impending invasion of orc warriors fleeing their dying home — and where heroes from both sides find themselves joining forces to save both species.

Will the movie succeed? With more than 100 million players' accounts opened since the game launched in 2004, it seems possible.

"Warcraft" plays in theaters starting June 10. See the full list of movies set for this summer at http://www.sltrib.com/entertainment/3817653-155/summer-movie-preview-blasts-from-the .